Skip to main content
All CollectionsGameball Admin Settings
Configure Your Firebase Account for Mobile Push Notifications
Configure Your Firebase Account for Mobile Push Notifications

Learn how to use Firebase for push notifications on your mobile app.

Ahmed El Assy avatar
Written by Ahmed El Assy
Updated over a month ago

Platform

Plan

Shopify

Pro & Guru

Self Serve

Growth & Enterprise

Salla

Pro(Silver) & Guru(Gold)

In today's mobile-centric world, delivering timely and relevant push notifications is crucial for engaging users and enhancing their app experience. Firebase, Google's powerful mobile and web application development platform, provides robust tools for managing push notifications.

In this article, we will walk you through the steps to configure your Firebase account for push notifications within the Gameball Admin Dashboard.

Getting Started with Firebase Configuration

To ensure seamless integration and functionality for push notifications in your mobile app, follow these straightforward steps to set up Firebase:

  1. Access Firebase Settings in Gameball Admin Dashboard

    • Navigate to your Gameball Admin Dashboard

    • Locate the Account Integration then go to Mobile Integration

  2. Add Firebase Credentials

    In the Account Integration page, scroll down to the Firebase Settings section. You will need to input the following information from your Firebase account:

    • Server Key

      • This key is essential for sending messages to your app.

      • Where to Find It: Firebase Console > Your app > Project Settings > Cloud Messaging > Project credentials > Server key

    • Sender ID

      • This ID is used for both server keys and legacy server key tokens.

      • Where to Find It: Firebase Console > Your app > Project Settings > Cloud Messaging > Sender ID

    • Web API Key

      • This key is used for authentication and access to Firebase services.

      • Where to Find It: Firebase Console > Your app > Project settings > General > Web API Key


Migrating from legacy FCM APIs to HTTP v1

Firebase recently updated their messaging system, requiring a migration from the legacy FCM APIs to the newer HTTPv1 API. With this update, there are important changes to the way information is sent from Gameball to Firebase, particularly in how the data object is structured.

Key Changes:

  1. Data Object Formatting:
    With the new HTTPv1 API, any extra information that needs to be sent for notifications must be included in a data object.

    • Before (FCM API): The data object was formatted as a standard JSON.

    • After (HTTPv1 API): The data object must now be sent as a Key Value Pairs of String, which needs to be parse by you.

Here’s a comparison of the data structure before and after the update:

Before: (FCM API format):

{
"to": "/topics/news",
"notification": {
"title": "Breaking News",
"body": "Check out the Top Story.",
"click_action": "TOP_STORY_ACTIVITY"
},
"data": {
"story_id": "story_12345"
}

After: (HTTPv1 API format)

{
"message": {
"notification": {
"title": "Breaking News",
"body": "New news story available."
},
"data": {
"isGb": "true"
},
"android": {
"notification": {
"click_action": "CLICK_ACTION"
}
},
"apns": {
"payload": {
"aps": {
"category": "CLICK_ACTION"
}
}
}
}
}

As seen in the "After" section, the data object is now sent as a Key Value Pairs of String, meaning the data values should be properly stringified.

val isGB = message.data["isGB"].toBoolean()
val isGB = message.data["isGB"] as Boolean

Sending Notifications via Gameball:

If you need to send additional information along with the notification from Gameball, ensure that the data is converted to a JSON string before it is passed to Firebase. Failing to do so may result in errors or failed notifications.


With Firebase configured, you're ready to enhance user engagement through push notifications. The next step is to set up Firebase for mobile friends referral links in Gameball. This will allow you to leverage push notifications for referrals, driving growth and user acquisition.


Related Articles:

Did this answer your question?