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Gameball player widget language can be changed based on the active language of the player (customer). Currently, Gameball supports the below languages:

  • Arabic (ar)

  • Danish (da-DK)

  • Dutch (nl)

  • English (en)

  • French (fr)

  • German or Deutsch (de)

  • Hungarian (hu)

  • Italian (it)

  • Polish (pl)

  • Portuguese (pt)

  • Spanish (es)

  • Swedish (sv)

  • Taiwanese Mandarin (zh-TW)

You can access the languages configurations in Gameball Admin Dashboard through Player Widget Settings > Basic Configurations: Player Widget Languages

Your account should have a default language, its data will be used and shown to your players (customers) in case you have another active language with missing data.

What Will Happen after Adding a New Language?

Once you add a new supported language to your Gameball account in addition to the current one, all data in the system which will be shown to your player in the widget will have an extra field of the newly added language.

You can see the below example while adding the level name in case we have 2 languages active (left) and 1 language active (right):

What Fields Will Be Affected Once You Add a New Language?

Once you add a new supported language to your Gameball account in addition to the current one, the below fields will need your corresponding language data:

  • Score name (In case you are using Score as the leveling up method)

  • Points name

  • Level name

  • Challenge name and description

  • Mission name and description

  • Guest view intro and button text

  • Referral tab title and description

  • Message title, body, and button text

  • All system notifications

❗️❗️Important note: In case you are adding a new language after finishing the experience design and configurations, you will need to update all the above fields one by one to add the corresponding data for every field.


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